(→Abilities: Fixed some spelling errors.) Tag: Visual edit |
(→Abilities: Grammatical change.) Tag: Visual edit |
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* Locks you to the ground |
* Locks you to the ground |
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* Can be activated in the air which causes a ground slam dealing 100 damage |
* Can be activated in the air which causes a ground slam dealing 100 damage |
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− | * Use |
+ | * Use jump while charging to leap high in the air |
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Latest revision as of 14:33, 24 September 2017
This article is a stub. You can help LawBreakers Wiki by expanding it. |
Juggernaut | |
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Learn the badass basics and rule the sky. | |
Law | Aegis |
Breaker | Nash |
Characters | |
Video Tutorial | |
The Juggernaut is one of the Roles in LawBreakers. As the Juggernaut, hold SHIFT to use sprint allowing him to move around the battlefield quickly. E will deploy a temporary Holo-Deflector which will absorb damage and impede movement (both allied and enemy). With Q, Armor Protocol allows Juggernaut to take more damage from the front in exchange for fuel (the same source for the sprint ability).
Characters[ | ]
- Breaker Character
- Nash - Still functionally similar to the AEGIS units currently employed by law enforcement agencies across the US, NashSentry units are primitive in appearance and are made from less advanced alloys and metals. Brought to a local Lifers safe house, he was reprogrammed for Lifers use and was given a “personality”. All responses were replaced with lines from songs and movies from the late 20th century.
- Law Character
- Aegis - Sleek, sexy, yet terrifying, these units were built with the latest advancements in materials and technology. They are not only psychologically and physically imposing, but they were built for maximum effectiveness and civilian safety in a time where the battle is being fought on the streets outside our homes. AEGIS units run on the frontline of TASC operations, offering their agents close combat shielding and support.
Description[ | ]
The fearsome Juggernaut units can barrel through defenses just as easily as they can take the punishment. With an armored protocol system and a deployable energy shield, Juggernauts can hold out long enough to get close, then finish their targets with a devastating shotgun and blade capable of tearing through any personal armor.
Abilities[ | ]
Ability | Ability Icon | Default Key | Ability Description |
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Instigator | High damage pump-action shotgun.
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Impale | Close quarter bayonet attached to the Instigator.
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Armor Protocol | Q | Armored plates increase protection and rate of fire.
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Holo-Deflector | E | Temporary shield wall. Deters enemy movement and deflects projectiles.
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Charge | SHIFT | Sprint for faster traversal and leaping momentum.
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Tactics[ | ]
Media[ | ]
Videos[ | ]
Roles | ||
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Characters | ||
Maps | ||
Factions |